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Post by Luxliev on Oct 19, 2014 14:42:26 GMT
Album: null Released 10.2014
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Post by SilverFox Jams on Nov 13, 2014 19:33:24 GMT
I like the tension that goes into this movie-score track. Those violins were well played, and I like how ominous they sound, yet I wasn't sure where you were trying to go here. It falls a bit short on length. I wonder what the story is behind this, and I was hoping this would build and scale up to something like a clash of cymbals or drums. Something that would describe more about these Lords of the North. I'm a very audio-visual person, and sometimes, when I do my own music, there's a story that goes into the music as I create and listen to it.
I recommend you make this a bit longer, and add a bit of drums in.
You have a gift, but I believe you've yet to get even better. Keep doing more music, and challenge yourself. Experiment, trial and error, all of that.
I'm curious; what do you use to make these compositions? What's your music equipment and instruments?
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Post by Luxliev on Nov 13, 2014 20:04:52 GMT
When I was making this track I was thinking about cinematic shot that slowly gets closer to some distant winter land. Around 0:40 it starts focusing on each of the four lords. Little like some kind of prophecy dream. Everywhere around snows heavily. At the end character, possible protagonist wakes up or camera goes to the place where he is currently in this land.
About making music I try to do as much as possible. I have around 100 unfinished original tracks that are perfected slowly, same number of video game covers.
I use only FL Studio software to make everything you hear.
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Post by SilverFox Jams on Nov 13, 2014 20:45:50 GMT
Ohhh... Hmm. When you put it that way, I recommend is slight variations to describe each warlord. You know, something to keep in mind whenever you make the time to go back and edit this one. To do audio-visual describe the snowflakes falling, I suggest maybe adding a soft piano playing in the background. A few gusts of wind in the background, too. It's something to think about, to offer more to the listener to process and pick up on. I know how it is, on wanting to do more new stuff. I've got a few projects lined up, some huge ones, and I want to work hard and do what I can with my song one. I'm doing these one at a time. I haven't gotten to a point where I feel comfortable working on more than one just yet. XD
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Post by Luxliev on Nov 13, 2014 20:58:13 GMT
I jump from track to track all the time. I think that this way I can accomplish much more than when I focus on one track. You probably know better than me that if you keep refining same track over and over at some point your ear is too much used to the song and patterns in it so you can't find what needs fixing.
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Post by SilverFox Jams on Nov 13, 2014 21:32:13 GMT
Well I do take small breaks from time to time when I need to, so I don't end up so frustrated when I can't make something sound in snyc or the way I want it to sound like.
It's become easier and more fun in the creation process to divide loops and samples separately. I discovered that worked really well for Mortal Kombat Komputer. I figured out the main melodies first, and then came up with those epic, fast paced melodies of my own to go with those. I was really picky over those melodies too. After separating and putting together the melodies, once they were great enough I started putting the entire track together. Almost everything I prepared for ahead of time made it into the track. One of my most epic melodies that could not fit with everything else, I featured in my first ever podcast I recorded and edited. (I sound a little awkward in places, just to warn you. x3 I'll get better at in on the next one I hope to prepare for soon.)
I'm doing the same thing for my own song about Caracassonne, this tile game I like a lot, but I'm making more samples and melodies, as well as writing lyrics and figuring out how to sing them! I think if I divide this song up into different sections then string them together, I'll have an easier time putting it all together. XD
Everyone has different methods of music making. Each person has different ears. I honestly don't know if I'll be cranking out more than one finished song at a time, not without really listening and arranging it so it sounds really good. I did not do so well with my first Trap. I did not take the time to really dissect the loops and add variation, as well as figure out where to put the bass. I only recorded what I did in just playing with this music cube on buttonbass.com, and even when I got carried away and had a blast doing this, it still did not turn out as great as my other tracks.
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Post by Luxliev on Nov 13, 2014 21:46:33 GMT
Well I do take small breaks from time to time when I need to, so I don't end up so frustrated when I can't make something sound in snyc or the way I want it to sound like. Yeah resetting your ears is a good way to go around this problem. It's become easier and more fun in the creation process to divide loops and samples separately. [...] I figured out the main melodies first, and then came up with those epic, fast paced melodies of my own to go with those. [...]. After separating and putting together the melodies, once they were great enough I started putting the entire track together. That's interesting workflow. I'll have to check it out if it works with me. One of my most epic melodies that could not fit with everything else, I featured in my first ever podcast I recorded and edited. (I sound a little awkward in places, just to warn you. x3 I'll get better at in on the next one I hope to prepare for soon.) I'm looking forward to it. Caracassonne, this tile game I like a lot, but I'm making more samples and melodies, as well as writing lyrics and figuring out how to sing them! Carcassone is a game where you build castles and roads from tiles right? I loved it. I expected many things but song about it? I'm really curious how it'll turn out. Share it on forum when you'll finish it. Everyone has different methods of music making. Each person has different ears. I couldn't agree more.
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Post by SilverFox Jams on Nov 13, 2014 22:37:06 GMT
Not a bad idea. You'll have more room to experiment, at least. Think of it like science. You're the crazy mad scientist, constructing instruments, fitting and trying variables to create musical life! That's sort of how I see my process, lol. Whenever you have the time, check out my first podcast until I get my next podcast up, which can be found on www.youtube.com/silverfoxjams or through my webpage on a previous blog entry. You'll get all caught up. Just ignore how a bit awkward I sound. It's my first one, after all. You'll get to hear the "deleted scene" of the MK remix there. Nowhere else! Great! If you like that, you'll also like Allhambra. It's putting together a city with tiles, but you pay for your tiles with the game's currency. There's also putting together a border around your city, and the trick is to not box yourself in while lengthening your walls. I love that game! I'm curious too, and really interested. It's going to be adorable. I want to try to make it trance, or electro dance-y. XD I've come up with an interesting idea to come up with a custom beat using samples I recorded through game box tapping and with a few of the tiles. The intro beat I've come up with sounds really good, and I'm about halfway done constructing a good bassline to go with the nice rhythm synth I've found. I'll share it once it's completed. Huge project is huuuuge, so, I might put together a small preview to share if the creation process ends up going over a month.
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